How To: Build an Arcade Game 1



Entertainment production company Rooster Teeth teamed up with Full Sail University to give students and grads an opportunity to join RTX, the Rooster Teeth Gaming Convention, where they can showcase their very own game.


But before they get to the convention, they need to create a fully functioning arcade game from start to finish. Think they can make it? Follow along with their journey, starting at the very beginning – conceptualizing the game.


In this episode, we meet gaming industry professionals Jason Hinders and Patrick Kelly who are overseeing a team of students as they work to create an 80s beat-down style arcade game called 'Fury Strike'. Together, they discuss the initial concept that often comes from one idea, and the various responsibilities each team member must undertake to fully flesh out the idea into a playable game.


From the concept to production, follow along as you learn what steps to take to take your video game from Alpha, to Beta, to Gold.


For more information about Full Sail University visit our site:

https://w.fullsail.edu/2oJFwyt


Located in Winter Park, Florida, Full Sail University offers associate's, bachelor's, and master's degrees designed for the world of entertainment, media, arts, and technology. Full Sail's creative approach to education provides an immersive, fast-paced, and relevant learning experience that mirrors the workflow and collaboration found throughout today's rapidly evolving industries.

Full Sail’s areas of study include music and recording, games, art and design, film and television, technology, media and communications, business, and sports marketing. Full Sail graduate credits include work on OSCAR®, Emmy®, GRAMMY®, ADDY®, MTV Video Music Award, and Video Game Award nominated and winning projects.

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