Roblox & Fortnite XD
Teens
13 - 17
$675
About the Course
Create, customize, and build interactive worlds on two of today’s most powerful game-creation platforms: Roblox and Fortnite! In this camp, students explore Experience Design (XD)—the art and science of designing how players feel, think, and interact inside a game. In game development, XD focuses on player flow, feedback, challenge, accessibility, and moment-to-moment engagement, ensuring that every jump, interaction, and decision feels intentional and fun. Using Roblox Studio and Unreal Editor for Fortnite (UEFN), students will explore the core tools professionals use to bring playable experiences to life. They will design levels with terrain editors, mesh manipulators, and environment tools, then build interactive systems using Lua scripting in Roblox and Verse scripting in UEFN. They will work with asset libraries, visual programming features, physics systems, and AI-assisted creation tool to prototype mechanics, customize player interactions, and iterate on gameplay designs. By the end of camp, each student will have created playable experiences in both Roblox and Fortnite, developing technical confidence, creative skills, and a deeper understanding of how modern games are built to not just work, but feel great to play
Objectives
Navigate the interface and tools of both Roblox Studio and Unreal Editor for Fortnite (UEFN)
Design game experiences using built-in assets, custom assets, and layout planning techniques
Explore how gameplay mechanics are developed with LUA and Verse scripting languages
Apply core game design principles to iterate and refine, while leveraging AI-assisted tools to enhance creativity and problem-solving
Gather, analyze, and implement feedback from playtesting sessions
Software



Your Pilot

Bryan
Bryan is a game designer and educator with experience guiding students through professional gaming and audio tools such as Unreal Engine, GameMaker Studio, and Ableton Live. With expertise in game design, development, and sound design he introduces learners to professional workflows while keeping lessons approachable and fun. He encourages experimentation, problem-solving, and iteration as students design and refine interactive media projects.

